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Monark demo
Monark demo











monark demo

(BTW it turns out there’s a semi-official term for “majin-like” coined by the developer of the Tokyo Majin series. Balance is important in this kind of game. I hope the ratio improves significantly as the game moves along, though. There’s a lot of walking and talking and not much fighting, so at this stage I consider it more of a Tokyo Majin-like.

monark demo

In the early game I’m playing, the main character and his companion have to venture into a spooky mist to rescue people and defeat monsters. Maybe because it doesn’t come with the typical grid format so it doesn’t trigger bad memories.

monark demo

I thought I was done with SRPGs, but this ain’t half bad. And you have back attacks, side attacks, counter attacks, etc. The combat is a free-moving SRPG like… hmm, Shining Force Feather? Where there’s a circular range you can move in instead of a grid, but really it boils down to the same thing. It’s a modern high-school occult RPG in the vein of the Persona games or Tokyo Xanadu eX+. Monark– Now this one I’m really tempted by. Luckily I noticed that it occasionally goes on sale and even went as low as $19.99 recently.

#MONARK DEMO FULL#

TL DR – I’m enjoying the combat and the story is vaguely interesting, but the mood and colors are too dreary for me to pay full price for this. I hope they do more with the two worlds later, otherwise it’s going to feel very tacked on and “trying too hard to be different.” I thought it would be an annoying gimmick, but it’s pretty clear when and where you’re supposed to switch. In keeping with the theme of living and dead, you can switch between the Living World and the Beyond at set points (or at random if you like Game Overs) to cross roadblocks, solve mysteries, kill bosses, etc. The enemy density is high too, which I always enjoy in an ARPG. I’m really liking the solo nature of my party so far, and I’d like to keep it that way if possible. Think Pokemon or personae except not as easily switchable. There’s also stuff about Daemon possession, which is basically a switchable party member kind of thing. The combat is action RPG-ish, with skills that can be used off cooldown. On one hand there’s a blithe attitude towards death, on the other hand unauthorized suicide is a crime? The worldview and story are a bit confusing, but I just started out so it’s too soon to say. Seems to be heavily influenced by Hindu beliefs, but it’s not clear what direction the writers are going in. Oninaki– Dark and dreary game about Watchers who guide the souls of lost dead people. They were nice but not that nice, and I’ll kick myself if they go on sale later. I almost wish I hadn’t played the demos, because now I really want both full games but I don’t want to pay $49.99 ( Oninaki) and $59.99 ( Monark).













Monark demo